Autodesk MotionBuilder
Real-Time 3D Character Animation Software
Increase your animation output per artist and create higher quality animation. Autodesk® MotionBuilder® real-time 3D character animation software can make film and game animation pipelines more efficient. You can create, edit and play back complex character animation in a highly responsive, interactive environment. MotionBuilder is ideal for high-volume animation, virtual cinematography, previsualisation and performance animation. New stereoscopic toolsets enable you to capitalise on current entertainment trends.
- Real-time engine – A real-time 3D engine makes it one of the industry’s fastest animation tools.
- Productivity geared workflowsM – Workflow features enable you to take on demanding, high-volume projects:
- Full-body inverse kinematics character technology with animation retargeting
- Unified non-destructive, non-linear editing environment
- Live device support
- Motion capture editing and data clean-up – A world-class toolset enables manipulation of motion capture data.
- Seamless interoperability – With its software development kit, support for Autodesk® FBX® technology and Python® scripting capabilities, MotionBuilder interoperates with other products in the Autodesk® Entertainment Creation Suites— Autodesk® Maya®, Autodesk® 3ds Max® and Autodesk® Softimage® software – and with Autodesk® HumanIK® middleware.
Videos
System Requirements
Software
The 32-bit version of Autodesk® MotionBuilder® 2012 software is supported on the following operating system:
- Microsoft® Windows® XP Professional (SP3)
The 64-bit version of MotionBuilder 2012 software is supported on any of the following operating systems:
- Microsoft Windows 7 Professional
- Microsoft Windows Vista Business x64 Edition (SP2)
- Microsoft Windows XP Professional x64 Edition (SP2)
The following web browsers are supported for MotionBuilder 2012:
- Microsoft® Internet Explorer® 7 or higher web browser
- Mozilla® Firefox® web browser
Hardware
At a minimum, the 32-bit version of MotionBuilder 2012 software requires a system with the following hardware:
- Intel® Pentium® 4, AMD Athlon™ processor with SSE3 instruction set support (or higher)
- Qualified hardware-accelerated OpenGL® 2.1 (or higher) graphics card
- 2 GB free hard drive space. Setup requires additional temporary disk space for your system’s temporary folder when decompressing files during installation.
- 2 GB of RAM USB Cam for Live Video Input.
- Network adaptor with internet connection for licensing (non-internet connected licensing is also supported)
- DVD-ROM drive
At a minimum, the 64-bit version of MotionBuilder 2012 software requires a system with the following hardware:
- Windows: Intel® Pentium® 4 processer, AMD Athlon™ processor with SSE3 instruction set support (or higher)
- Qualified hardware-accelerated OpenGL® 2.1 (or higher) graphics card
- 2 GB free hard drive space. Setup requires additional temporary disk space for your system’s temporary folder when decompressing files during installation.
- 4 GB of RAM
- USB Cam for Live Video Input.
- Network adaptor with internet connection for licensing (non-internet connected licensing is also supported)
- DVD-ROM drive
