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Autodesk MotionBuilder

Real-Time 3D Character Animation Software

Increase your animation output per artist and create higher quality animation. Autodesk® MotionBuilder® real-time 3D character animation software can make film and game animation pipelines more efficient. You can create, edit and play back complex character animation in a highly responsive, interactive environment. MotionBuilder is ideal for high-volume animation, virtual cinematography, previsualisation and performance animation. New stereoscopic toolsets enable you to capitalise on current entertainment trends.

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  • Real-time engine – A real-time 3D engine makes it one of the industry’s fastest animation tools.
  • Productivity geared workflowsM – Workflow features enable you to take on demanding, high-volume projects:
    • Full-body inverse kinematics character technology with animation retargeting
    • Unified non-destructive, non-linear editing environment
    • Live device support
  • Motion capture editing and data clean-up – A world-class toolset enables manipulation of motion capture data.
  • Seamless interoperability – With its software development kit, support for Autodesk® FBX® technology and Python® scripting capabilities, MotionBuilder interoperates with other products in the Autodesk® Entertainment Creation SuitesAutodesk® Maya®, Autodesk® 3ds Max® and Autodesk® Softimage® software – and with Autodesk® HumanIK® middleware.

Videos

System Requirements

Software

The 32-bit version of Autodesk® MotionBuilder® 2012 software is supported on the following operating system:

  • Microsoft® Windows® XP Professional (SP3)

The 64-bit version of MotionBuilder 2012 software is supported on any of the following operating systems:

  • Microsoft Windows 7 Professional
  • Microsoft Windows Vista Business x64 Edition (SP2)
  • Microsoft Windows XP Professional x64 Edition (SP2)

The following web browsers are supported for MotionBuilder 2012:

  • Microsoft® Internet Explorer® 7 or higher web browser
  • Mozilla® Firefox® web browser

Hardware

At a minimum, the 32-bit version of MotionBuilder 2012 software requires a system with the following hardware:

  • Intel® Pentium® 4, AMD Athlon™ processor with SSE3 instruction set support (or higher)
  • Qualified hardware-accelerated OpenGL® 2.1 (or higher) graphics card
  • 2 GB free hard drive space. Setup requires additional temporary disk space for your system’s temporary folder when decompressing files during installation.
  • 2 GB of RAM USB Cam for Live Video Input.
  • Network adaptor with internet connection for licensing (non-internet connected licensing is also supported)
  • DVD-ROM drive

At a minimum, the 64-bit version of MotionBuilder 2012 software requires a system with the following hardware:

  • Windows: Intel® Pentium® 4 processer, AMD Athlon™ processor with SSE3 instruction set support (or higher)
  • Qualified hardware-accelerated OpenGL® 2.1 (or higher) graphics card
  • 2 GB free hard drive space. Setup requires additional temporary disk space for your system’s temporary folder when decompressing files during installation.
  • 4 GB of RAM
  • USB Cam for Live Video Input.
  • Network adaptor with internet connection for licensing (non-internet connected licensing is also supported)
  • DVD-ROM drive