New subscription benefit: Cloud Rights
Autodesk have announced a new subscription benefit for Maya and 3ds Max customers: Cloud Rights.
The Cloud Rights subscription benefit provides customers with added pipeline flexibility to process compute-intensive tasks on the cloud, such as rendering, simulations, or caching. Cloud Rights allow studios to scale and plan for software resourcing, helping ensure artists can continue to focus on their tasks by minimising compute-related interruptions.
As of August 30, 2017 subscriptions to 3ds Max and Maya will include Cloud rights.
What are Cloud Rights in Autodesk software?
Cloud Rights grant access for 3ds Max, Maya, and Arnold subscribers to execute remote batch functionality via multiple computers over the internet.
What are Cloud Rights for Maya?
For every Maya single-user subscription, subscribers are permitted to use remote batch functionality over the internet for up to 1 instance of (non-UI) – Maya. For every Maya multi-user subscription, subscribers are permitted to use remote batch functionality over the internet for up to 10 instances of (non-UI) Maya.
What are Cloud Rights for 3ds Max?
For every 3ds Max single-user subscription, subscribers are permitted to use remote batch functionality over the internet for up to 1 instance of (non-UI) 3ds Max. For every 3ds Max multi-user subscription, subscribers are permitted to use remote batch functionality over the internet for up to 10 instances of (non-UI) 3ds Max.
When will Cloud Rights be added to Maya and 3ds Max?
Cloud Rights will be available for Maya and 3ds Max from August 30, 2017.
Are “Cloud Rights” a benefit for both single-user and multi-user subscription licenses?
Yes. Regardless of whether you have a single-user or multi-user subscription, if you are a subscriber you will have Cloud Rights.
Please note, however, that single-user licenses were not designed to work with multiple remote computers over the internet. Single-users licenses are granted Cloud Rights to run only on a single networked system. If you are deciding which license type is best for you, and anticipate using external compute resources, you should consider multi-user licenses.
Will “Cloud Rights” change how customers use Maya or 3ds Max?
No, this will not change the functionality of 3ds Max or Maya. Cloud Rights simply allow Maya and 3ds Max subscribers to utilise remote batch processing functionality on multiple computers over the internet.
I have a maintenance contract, do I get cloud rights?
No. Cloud Rights are a benefit to customers on subscription only.
How does the customer utilise Cloud Rights? How does it work?
Cloud Rights are utilized when executing command line or scripted Batch processes on remote, cloud networked systems. Maya users would use the Maya Batch and “render” command to remotely run processes via Cloud Rights. 3ds Max users would use the Batch 3ds Max command to remotely run processes enabled by Cloud Rights. 3ds Max users must run a script to execute the AFP process.
What is Maya Batch / 3ds Max Batch?
Maya Batch and 3ds Max Batch are non-UI, command line executables that are run manually or by scripted operations. The Batch tools are effectively “headless”, non-UI versions of Maya and 3ds Max that can be used to perform any non-UI operations like simulations and caching, which would otherwise take up local system resources. Documentation will be forthcoming.
How do I deploy Maya Batch / 3ds Max Batch?
In order to be compliant with third party components terms, Maya Batch and 3ds Max Batch require following a specific, Windows-only deployment procedure on remote, cloud networked systems. This procedure is not applicable to Linux or Mac OS X. Documentation will be forthcoming.
When you subscribe to a plan, it may renew automatically for a fixed fee on a monthly or annual basis, subject to availability. All benefits and purchase options may not be available for all software or services in all languages and/or geographies.
Originally Published by Autodesk, 31st July, 2017.